Wednesday, August 5, 2009

THE MERCHANT SYSTEM

The Merchant System is a roleplay device that allows the simulation of trade between merchants. It was designed by Daren Blackadder in the Americas.

FAQ's

How does the system work?
You need to have 3 basic scripts that can be dropped into prims or object. The first is the product script. You make an object for trade (rum, ore, textiles and so on) and drop the script into it. The item will be set with I time limit. Next you have the factory script. You make a prim or sometime of factory device (still, steam engine, mill) and drop the script and the trade product you already made into the factory. The Factory makes a certain amount of the products over a given time. Next you make a ware house prim. When a product is taken from a factory it needs to go somewhere. That would be your warehouse. The warehouse script is also uses aboard a merchant ship to store products for transport. Objects in the warehouse prim can be stolen if the ship is boarded. There will be full instructions when you receive the scripts.

What roles are there in this rp?
Trade Organization Owner – Person who owns a trading company
Affiliated Captain – Captain who works for and sails under the flag of a particular organization
Independent Captain – Captain who sail under there own flag and tries to pick up work from any were
Smuggler – Captain who transport illegal products to factions like pirates
Dock worker – person who works on the dock
Merchant port owner – Person who owns a port producing a product.
Merchant business – Businesses that are rping the need of products or raw goods. (Example shipyard in need of building supplies) It is preferred that you make a product if you have a business receiving product but it isn’t necessary.

What kind of products can be produced?
Anything Really. Rum, whisky, raw materials, building supplies, food, textiles, opium…and more

How do I get started as a port owner?
Contact Daren Black adder, Eddy Cannonball, or Oma Larnia.

How do I get started as a merchant captain?
Join a shipping company or talk to Eddy or Daren.

How do I find out about routes and jobs in the rp?
2 ways. Join the Merchant Shipping Trade guild group in world or join us at http://merchantshipping.ning.com/

How do I log my routes?
You will do so in your profile or as a blog on http://merchantshipping.ning.com/

How do I know what routes and ports there are?
Trade charts are being made to show routes based on wind patterns and port location.

Is this rp and system affiliated with any particular sim or region?
No. We are not being governed by any sim or region. But we do need to adhere to the rules of any sims or regions we venture into. Right now most of the ports are in antiquity as are the people who are organizing this, but we want to see it pushed out to other regions as well. This is considered an intersim rp.

What kinds of ships are used?
Right now modified or merchant versions of spd/tss ships. Other compatible ships are welcome to be used

No comments:

Post a Comment